From ec42d4b6ee21f16c1789e5bd3ef2b99de8f6a752 Mon Sep 17 00:00:00 2001 From: Chance Date: Sat, 22 Mar 2025 18:19:01 -0400 Subject: [PATCH] proper 3d projection --- .envrc | 1 + .gitignore | 5 +- Cargo.lock | 3258 +++++++++++++++++++++++++++++++++ build.nix | 30 + engine/Cargo.toml | 1 + engine/src/core/ecs/mod.rs | 8 +- engine/src/core/mod.rs | 2 +- engine/src/core/panic.rs | 55 +- engine/src/core/render/ctx.rs | 371 ++-- engine/src/core/render/mod.rs | 24 +- engine/src/main.rs | 41 +- flake.lock | 111 ++ flake.nix | 50 + shell.nix | 13 + 14 files changed, 3761 insertions(+), 209 deletions(-) create mode 100644 .envrc create mode 100644 Cargo.lock create mode 100644 build.nix create mode 100644 flake.lock create mode 100644 flake.nix create mode 100644 shell.nix diff --git a/.envrc b/.envrc new file mode 100644 index 0000000..65326bb --- /dev/null +++ b/.envrc @@ -0,0 +1 @@ +use nix \ No newline at end of file diff --git a/.gitignore b/.gitignore index 583276e..972e197 100644 --- 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nix-gitignore, bash, makeWrapper, dav1d, pkg-config }: +let + version = (builtins.fromTOML (builtins.readFile ./engine/Cargo.toml)).package.version; + src = nix-gitignore.gitignoreSource [] ./.; +in +rustPlatform.buildRustPackage rec { + pname = "zenyx"; + inherit src version; + cargoLock.lockFile = ./Cargo.lock; + nativeBuildInputs = [ + makeWrapper + pkg-config + ]; + buildInputs = [ + bash + dav1d + ]; + doCheck = false; + + fixupPhase = '' + wrapProgram $out/bin/${pname} --set PATH ${bash}/bin:\$PATH + ''; + + meta = { + description = "Test"; + license = lib.licenses.mit; + platforms = lib.platforms.linux; + mainProgram = "zenyx"; + }; +} diff --git a/engine/Cargo.toml b/engine/Cargo.toml index 110cee5..2321790 100644 --- a/engine/Cargo.toml +++ b/engine/Cargo.toml @@ -24,6 +24,7 @@ wgpu = "24.0.1" winit = "0.30.8" bytemuck = "1.21.0" futures = "0.3.31" +cgmath = "0.18.0" [profile.dev] diff --git a/engine/src/core/ecs/mod.rs b/engine/src/core/ecs/mod.rs index e2701ac..bfd93f0 100644 --- a/engine/src/core/ecs/mod.rs +++ b/engine/src/core/ecs/mod.rs @@ -1,9 +1,7 @@ - - pub trait Component: Sized + 'static { fn update(&mut self, delta_time: f32); fn serialize(&self) -> Vec; - fn deserialize(data: &[u8;6]) -> Self; + fn deserialize(data: &[u8; 6]) -> Self; } pub trait Entity: Sized { @@ -11,5 +9,5 @@ pub trait Entity: Sized { fn remove_component(&mut self); fn get_component(&self) -> Option<&C>; fn serialize(&self) -> Vec; - fn deserialize(data: &[u8;6]) -> Self; -} \ No newline at end of file + fn deserialize(data: &[u8; 6]) -> Self; +} diff --git a/engine/src/core/mod.rs b/engine/src/core/mod.rs index e2fe202..f1cfaa3 100644 --- a/engine/src/core/mod.rs +++ b/engine/src/core/mod.rs @@ -5,4 +5,4 @@ pub mod repl; pub mod splash; pub mod workspace; -pub mod render; \ No newline at end of file +pub mod render; diff --git a/engine/src/core/panic.rs b/engine/src/core/panic.rs index 9a14611..b7758bb 100644 --- a/engine/src/core/panic.rs +++ b/engine/src/core/panic.rs @@ -7,13 +7,13 @@ use regex::Regex; static INIT: parking_lot::Once = Once::new(); -//#[cfg(not(debug_assertions))] pub fn set_panic_hook() { use std::io::Write; use colored::Colorize; use crate::workspace; + INIT.call_once(|| { let default_hook = std::panic::take_hook(); std::panic::set_hook(Box::new(move |info| { @@ -25,23 +25,26 @@ pub fn set_panic_hook() { std::fs::create_dir_all(&log_path).unwrap_or_else(|_| { default_hook(info); std::process::exit(0); - }) + }); } let log_path = log_path.join("panic.log"); - // human_panic::print_msg::(Some(log_path), &human_panic::Metadata::new("Zenyx", env!("CARGO_PKG_VERSION")) - // .support("https://github.com/Zenyx-Engine/Zenyx/issues") - // .authors("Zenyx community ")).unwrap(); - // // Call the default hook for any additional actions - let mut file = std::fs::File::create(&log_path).unwrap_or_else(|_| { default_hook(info); std::process::exit(0); }); - writeln!(file, "{}", info.payload_as_str().unwrap_or_else(|| { - default_hook(info); - std::process::exit(0); - })).unwrap_or_else(|_| { + + // Instead of using payload_as_str(), downcast the panic payload: + let payload = info.payload(); + let payload_str = if let Some(s) = payload.downcast_ref::<&str>() { + *s + } else if let Some(s) = payload.downcast_ref::() { + s + } else { + "" + }; + + writeln!(file, "{}", payload_str).unwrap_or_else(|_| { default_hook(info); std::process::exit(0); }); @@ -49,6 +52,7 @@ pub fn set_panic_hook() { default_hook(info); std::process::exit(0); }); + let panic_msg = format!( "Zenyx had a problem and crashed. To help us diagnose the problem you can send us a crash report. @@ -60,34 +64,20 @@ https://github.com/Zenyx-Engine/Zenyx/issues We take privacy seriously, and do not perform any automated error collection. In order to improve the software, we rely on people to submit reports. -Thank you kindly!",log_path.display()); - println!("{}",panic_msg.red().bold()); - println!("\nFor future reference, the error summary is as follows:\n{}",info.payload_as_str().unwrap_or_else(||{ - default_hook(info); - std::process::exit(0); - }).red().bold()); - std::process::exit(0); // There is nothing to be done at this point, it looks cleaner to exit instead of doing a natural panic +Thank you kindly!", log_path.display()); + + println!("{}", panic_msg.red().bold()); + println!("\nFor future reference, the error summary is as follows:\n{}", payload_str.red().bold()); + std::process::exit(0); })); }); } -// THIS SNIPPET IS LICENSED UNDER THE APACHE LICENSE, VERSION 2.0 -// https://github.com/rust-cli/human-panic -// No changes were made to the original snippet + fn render_backtrace() -> String { - //We take padding for address and extra two letters - //to pad after index. - #[allow(unused_qualifications)] // needed for pre-1.80 MSRV const HEX_WIDTH: usize = mem::size_of::() * 2 + 2; - //Padding for next lines after frame's address const NEXT_SYMBOL_PADDING: usize = HEX_WIDTH + 6; let mut backtrace = String::new(); - - //Here we iterate over backtrace frames - //(each corresponds to function's stack) - //We need to print its address - //and symbol(e.g. function name), - //if it is available let bt = Backtrace::new(); let symbols = bt .frames() @@ -121,7 +111,6 @@ fn render_backtrace() -> String { let ip = frame.ip(); let _ = writeln!(backtrace, "{entry_idx:4}: {ip:HEX_WIDTH$?} - {name}"); if let Some(symbol) = symbol { - //See if there is debug information with file name and line if let (Some(file), Some(line)) = (symbol.filename(), symbol.lineno()) { let _ = writeln!( backtrace, @@ -134,7 +123,6 @@ fn render_backtrace() -> String { } } } - backtrace } @@ -146,7 +134,6 @@ impl Sanitize for str { fn sanitize_path(&self) -> String { let username_pattern = r"(?i)(/home/|/Users/|\\Users\\)([^/\\]+)"; let re = Regex::new(username_pattern).expect("Failed to sanitize path, aborting operation"); - re.replace_all(self, "${1}").to_string() } } diff --git a/engine/src/core/render/ctx.rs b/engine/src/core/render/ctx.rs index de8f8df..d216c93 100644 --- a/engine/src/core/render/ctx.rs +++ b/engine/src/core/render/ctx.rs @@ -1,118 +1,230 @@ - -use std::borrow::Cow; +use std::borrow::Cow; use std::sync::Arc; use std::time::Instant; -use thiserror::Error; -use winit::window::Window; + +use cgmath::{Matrix4, Point3, Rad, Vector3, perspective}; use futures::executor::block_on; +use thiserror::Error; +use wgpu::util::DeviceExt; +use winit::window::Window; + #[derive(Debug, Error)] pub enum ContextError { #[error("Failed to create WGPU surface: {0}")] SurfaceCreationFailure(#[from] wgpu::CreateSurfaceError), } -/// This WGSL shader generates a cube procedurally and rotates it around the Y axis. -/// A uniform (u.time) is used as the rotation angle. After rotation, a simple -/// perspective projection is applied (dividing x,y by z) to produce clip-space coordinates. const CUBE_SHADER: &str = r#" struct Uniforms { - time: f32, - // pad to 16 bytes (uniforms require 16-byte alignment) - padding0: f32, - padding1: f32, - padding2: f32, + mvp: mat4x4, }; @group(0) @binding(0) var u: Uniforms; -// Returns a rotation matrix about the Y axis. -fn rotationY(angle: f32) -> mat3x3 { - let c = cos(angle); - let s = sin(angle); - return mat3x3( - vec3( c, 0.0, s), - vec3(0.0, 1.0, 0.0), - vec3(-s, 0.0, c) - ); -} +struct VertexInput { + @location(0) position: vec3, + @location(1) normal: vec3, +}; + +struct VertexOutput { + @builtin(position) clip_position: vec4, + @location(0) normal: vec3, +}; @vertex -fn vs_main(@builtin(vertex_index) vid: u32) -> @builtin(position) vec4 { - // We generate 36 vertices (6 faces * 6 vertices per face) - let face: u32 = vid / 6u; // which face (0..5) - let corner: u32 = vid % 6u; // which corner within that face - - // Offsets for the two triangles that make up a face: - // (these are in a 2D space, later used to compute positions on the face) - var offsets = array, 6>( - vec2(-1.0, -1.0), - vec2( 1.0, -1.0), - vec2( 1.0, 1.0), - vec2( 1.0, 1.0), - vec2(-1.0, 1.0), - vec2(-1.0, -1.0) - ); - - var center: vec3; - var uvec: vec3; - var vvec: vec3; - - // Define each face of the cube (cube of side length 1 centered at origin) - if (face == 0u) { - // Front face (z = +0.5) - center = vec3(0.0, 0.0, 0.5); - uvec = vec3(0.5, 0.0, 0.0); - vvec = vec3(0.0, 0.5, 0.0); - } else if (face == 1u) { - // Back face (z = -0.5) - center = vec3(0.0, 0.0, -0.5); - uvec = vec3(-0.5, 0.0, 0.0); - vvec = vec3(0.0, 0.5, 0.0); - } else if (face == 2u) { - // Right face (x = +0.5) - center = vec3(0.5, 0.0, 0.0); - uvec = vec3(0.0, 0.0, -0.5); - vvec = vec3(0.0, 0.5, 0.0); - } else if (face == 3u) { - // Left face (x = -0.5) - center = vec3(-0.5, 0.0, 0.0); - uvec = vec3(0.0, 0.0, 0.5); - vvec = vec3(0.0, 0.5, 0.0); - } else if (face == 4u) { - // Top face (y = +0.5) - center = vec3(0.0, 0.5, 0.0); - uvec = vec3(0.5, 0.0, 0.0); - vvec = vec3(0.0, 0.0, -0.5); - } else { - // Bottom face (y = -0.5) - center = vec3(0.0, -0.5, 0.0); - uvec = vec3(0.5, 0.0, 0.0); - vvec = vec3(0.0, 0.0, 0.5); - } - - let off = offsets[corner]; - var pos = center + off.x * uvec + off.y * vvec; - - // Apply a rotation about the Y axis using the uniform time. - let rot = rotationY(u.time); - pos = rot * pos; - - // Translate the cube so it is in front of the camera. - pos = pos + vec3(0.0, 0.0, 2.0); - - // Simple perspective projection: divide x and y by z. - let projected = vec2(pos.x / pos.z, pos.y / pos.z); - return vec4(projected, 0.0, 1.0); +fn vs_main(input: VertexInput) -> VertexOutput { + var output: VertexOutput; + output.clip_position = u.mvp * vec4(input.position, 1.0); + output.normal = input.normal; + return output; } @fragment -fn fs_main() -> @location(0) vec4 { - // Output a fixed color. - return vec4(0.7, 0.7, 0.9, 1.0); +fn fs_main(input: VertexOutput) -> @location(0) vec4 { + let light_dir = normalize(vec3(0.5, 1.0, 0.5)); + let brightness = clamp(dot(normalize(input.normal), light_dir), 0.0, 1.0); + return vec4(0.7 * brightness, 0.7 * brightness, 0.9 * brightness, 1.0); } "#; +#[repr(C)] +#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] +struct Vertex { + position: [f32; 3], + normal: [f32; 3], +} + +impl Vertex { + const ATTRIBS: [wgpu::VertexAttribute; 2] = [ + wgpu::VertexAttribute { + offset: 0, + shader_location: 0, + format: wgpu::VertexFormat::Float32x3, + }, + wgpu::VertexAttribute { + offset: std::mem::size_of::<[f32; 3]>() as wgpu::BufferAddress, + shader_location: 1, + format: wgpu::VertexFormat::Float32x3, + }, + ]; + + fn desc<'a>() -> wgpu::VertexBufferLayout<'a> { + wgpu::VertexBufferLayout { + array_stride: std::mem::size_of::() as wgpu::BufferAddress, + step_mode: wgpu::VertexStepMode::Vertex, + attributes: &Self::ATTRIBS, + } + } +} + +const CUBE_VERTICES: &[Vertex] = &[ + Vertex { + position: [-0.5, -0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [0.5, -0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [0.5, 0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [0.5, 0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [-0.5, 0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [-0.5, -0.5, 0.5], + normal: [0.0, 0.0, 1.0], + }, + Vertex { + position: [0.5, -0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [-0.5, -0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [-0.5, 0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [-0.5, 0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [0.5, 0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [0.5, -0.5, -0.5], + normal: [0.0, 0.0, -1.0], + }, + Vertex { + position: [0.5, -0.5, 0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [0.5, -0.5, -0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, -0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, -0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, 0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [0.5, -0.5, 0.5], + normal: [1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, -0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, 0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, 0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, 0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, -0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, -0.5], + normal: [-1.0, 0.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, 0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, 0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, -0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [0.5, 0.5, -0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, -0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [-0.5, 0.5, 0.5], + normal: [0.0, 1.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, -0.5], + normal: [0.0, -1.0, 0.0], + }, + Vertex { + position: [0.5, -0.5, -0.5], + normal: [0.0, -1.0, 0.0], + }, + Vertex { + position: [0.5, -0.5, 0.5], + normal: [0.0, -1.0, 0.0], + }, + Vertex { + position: [0.5, -0.5, 0.5], + normal: [0.0, -1.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, 0.5], + normal: [0.0, -1.0, 0.0], + }, + Vertex { + position: [-0.5, -0.5, -0.5], + normal: [0.0, -1.0, 0.0], + }, +]; + pub struct WgpuCtx<'window> { device: wgpu::Device, queue: wgpu::Queue, @@ -121,6 +233,7 @@ pub struct WgpuCtx<'window> { adapter: wgpu::Adapter, render_pipeline: wgpu::RenderPipeline, uniform_buffer: wgpu::Buffer, + vertex_buffer: wgpu::Buffer, start_time: Instant, } @@ -149,28 +262,26 @@ impl<'window> WgpuCtx<'window> { ) .await .expect("Failed to create rendering device"); - let size = window.inner_size(); let width = size.width.max(1); let height = size.height.max(1); let surface_config = surface.get_default_config(&adapter, width, height).unwrap(); surface.configure(&device, &surface_config); - - // Create a uniform buffer (16 bytes to satisfy alignment requirements) let uniform_buffer = device.create_buffer(&wgpu::BufferDescriptor { label: Some("Uniform Buffer"), - size: 16, + size: 64, usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST, mapped_at_creation: false, }); - - // Create the shader module from the inline WGSL shader. + let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { + label: Some("Cube Vertex Buffer"), + contents: bytemuck::cast_slice(CUBE_VERTICES), + usage: wgpu::BufferUsages::VERTEX, + }); let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor { label: Some("Cube Shader"), source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(CUBE_SHADER)), }); - - // Create a bind group layout for the uniform. let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { label: Some("Uniform Bind Group Layout"), entries: &[wgpu::BindGroupLayoutEntry { @@ -179,27 +290,23 @@ impl<'window> WgpuCtx<'window> { ty: wgpu::BindingType::Buffer { ty: wgpu::BufferBindingType::Uniform, has_dynamic_offset: false, - min_binding_size: wgpu::BufferSize::new(16), + min_binding_size: wgpu::BufferSize::new(64), }, count: None, }], }); - - // Create the pipeline layout. let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { label: Some("Cube Pipeline Layout"), bind_group_layouts: &[&bind_group_layout], push_constant_ranges: &[], }); - - // TODO: add proper vertex buffer let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { label: Some("Cube Render Pipeline"), layout: Some(&pipeline_layout), vertex: wgpu::VertexState { module: &shader, entry_point: Some("vs_main"), - buffers: &[], + buffers: &[Vertex::desc()], compilation_options: wgpu::PipelineCompilationOptions::default(), }, fragment: Some(wgpu::FragmentState { @@ -207,7 +314,7 @@ impl<'window> WgpuCtx<'window> { entry_point: Some("fs_main"), targets: &[Some(wgpu::ColorTargetState { format: surface_config.format, - blend: Some(wgpu::BlendState::REPLACE), + blend: Some(wgpu::BlendState::ALPHA_BLENDING), write_mask: wgpu::ColorWrites::ALL, })], compilation_options: wgpu::PipelineCompilationOptions::default(), @@ -216,7 +323,7 @@ impl<'window> WgpuCtx<'window> { topology: wgpu::PrimitiveTopology::TriangleList, strip_index_format: None, front_face: wgpu::FrontFace::Ccw, - cull_mode: None, + cull_mode: Some(wgpu::Face::Back), polygon_mode: wgpu::PolygonMode::Fill, unclipped_depth: false, conservative: false, @@ -230,7 +337,6 @@ impl<'window> WgpuCtx<'window> { multiview: None, cache: None, }); - Ok(WgpuCtx { device, queue, @@ -239,6 +345,7 @@ impl<'window> WgpuCtx<'window> { adapter, render_pipeline, uniform_buffer, + vertex_buffer, start_time: Instant::now(), }) } @@ -255,37 +362,47 @@ impl<'window> WgpuCtx<'window> { } pub fn draw(&mut self) { - // Update the uniform buffer with the elapsed time. let elapsed = self.start_time.elapsed().as_secs_f32(); - // Pack into 4 floats (pad to 16 bytes) - let time_data = [elapsed, 0.0, 0.0, 0.0]; - self.queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&time_data)); - + let model = Matrix4::from_angle_x(Rad(elapsed)) * Matrix4::from_angle_y(Rad(elapsed)); + let view = Matrix4::look_at_rh( + Point3::new(0.0, 0.0, 3.0), + Point3::new(0.0, 0.0, 0.0), + Vector3::unit_y(), + ); + let aspect = self.surface_config.width as f32 / self.surface_config.height as f32; + let proj = perspective(Rad(std::f32::consts::FRAC_PI_4), aspect, 0.1, 100.0); + let mvp = proj * view * model; + let mvp_array: [[f32; 4]; 4] = [ + [mvp.x.x, mvp.x.y, mvp.x.z, mvp.x.w], + [mvp.y.x, mvp.y.y, mvp.y.z, mvp.y.w], + [mvp.z.x, mvp.z.y, mvp.z.z, mvp.z.w], + [mvp.w.x, mvp.w.y, mvp.w.z, mvp.w.w], + ]; + self.queue + .write_buffer(&self.uniform_buffer, 0, bytemuck::bytes_of(&mvp_array)); let surface_texture = self .surface .get_current_texture() .expect("Failed to get surface texture"); - let view = surface_texture + let view_texture = surface_texture .texture .create_view(&wgpu::TextureViewDescriptor::default()); - - let mut encoder = - self.device - .create_command_encoder(&wgpu::CommandEncoderDescriptor { - label: Some("Cube Command Encoder"), - }); - + let mut encoder = self + .device + .create_command_encoder(&wgpu::CommandEncoderDescriptor { + label: Some("Cube Command Encoder"), + }); { let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { label: Some("Cube Render Pass"), color_attachments: &[Some(wgpu::RenderPassColorAttachment { - view: &view, + view: &view_texture, resolve_target: None, ops: wgpu::Operations { load: wgpu::LoadOp::Clear(wgpu::Color { r: 0.1, - g: 0.2, - b: 0.3, + g: 0.1, + b: 0.1, a: 1.0, }), store: wgpu::StoreOp::Store, @@ -296,9 +413,8 @@ impl<'window> WgpuCtx<'window> { occlusion_query_set: None, }); render_pass.set_pipeline(&self.render_pipeline); - // Create a bind group on the fly for the uniform. let bind_group = self.device.create_bind_group(&wgpu::BindGroupDescriptor { - label: Some("Uniform Bind Group (per draw)"), + label: Some("Uniform Bind Group"), layout: &self.render_pipeline.get_bind_group_layout(0), entries: &[wgpu::BindGroupEntry { binding: 0, @@ -306,10 +422,9 @@ impl<'window> WgpuCtx<'window> { }], }); render_pass.set_bind_group(0, &bind_group, &[]); - // Draw 36 vertices (6 faces × 6 vertices) + render_pass.set_vertex_buffer(0, self.vertex_buffer.slice(..)); render_pass.draw(0..36, 0..1); } - self.queue.submit(Some(encoder.finish())); surface_texture.present(); } diff --git a/engine/src/core/render/mod.rs b/engine/src/core/render/mod.rs index 223fb88..1e61c8a 100644 --- a/engine/src/core/render/mod.rs +++ b/engine/src/core/render/mod.rs @@ -1,30 +1,29 @@ -use std::sync::Arc; +use std::sync::Arc; use ctx::WgpuCtx; +use log::{debug, trace}; use winit::application::ApplicationHandler; use winit::event::WindowEvent; -use log::{debug,trace}; -use winit::event_loop::{ActiveEventLoop, EventLoop}; use winit::event_loop::ControlFlow; - +use winit::event_loop::{ActiveEventLoop, EventLoop}; use winit::window::{Window, WindowId}; pub mod ctx; - #[derive(Default)] pub struct App<'window> { window: Option>, ctx: Option>, } - impl ApplicationHandler for App<'_> { fn resumed(&mut self, event_loop: &ActiveEventLoop) { if self.window.is_none() { let win_attr = Window::default_attributes().with_title("Zenyx"); - let window = Arc::new(event_loop - .create_window(win_attr) - .expect("create window err.")); + let window = Arc::new( + event_loop + .create_window(win_attr) + .expect("create window err."), + ); self.window = Some(window.clone()); let wgpu_ctx = WgpuCtx::new_blocking(window.clone()).unwrap(); self.ctx = Some(wgpu_ctx) @@ -52,11 +51,12 @@ impl ApplicationHandler for App<'_> { } } WindowEvent::Resized(size) => { - if let (Some(wgpu_ctx),Some(window)) = (&mut self.ctx, &self.window) { + if let (Some(wgpu_ctx), Some(window)) = (&mut self.ctx, &self.window) { wgpu_ctx.resize(size.into()); window.request_redraw(); let size_str: String = size.height.to_string() + "x" + &size.width.to_string(); - //self.window.as_ref().unwrap().set_title(&format!("you reszed the window to {size_str}")); + //self.window.as_ref().unwrap().set_title(&format!("you reszed the window to + // {size_str}")); debug!("Window resized to {:?}", size_str); } } @@ -69,4 +69,4 @@ pub fn init_renderer(event_loop: EventLoop<()>) { event_loop.set_control_flow(ControlFlow::Poll); let mut app = App::default(); event_loop.run_app(&mut app).unwrap(); -} \ No newline at end of file +} diff --git a/engine/src/main.rs b/engine/src/main.rs index bdf5873..13619b6 100644 --- a/engine/src/main.rs +++ b/engine/src/main.rs @@ -1,4 +1,3 @@ -#![feature(panic_payload_as_str)] use core::{ panic::set_panic_hook, repl::{handler::COMMAND_MANAGER, setup}, @@ -7,43 +6,31 @@ use core::{ use colored::Colorize; use log::info; -use mlua::Lua; -use parking_lot::Mutex; use tokio::runtime; use winit::event_loop::EventLoop; pub mod core; -fn main() -> anyhow::Result<()> { +#[tokio::main(flavor = "current_thread")] +async fn main() -> anyhow::Result<()> { if !cfg!(debug_assertions) { println!("{}", "Debug mode disabled".bright_blue()); set_panic_hook(); } - let runtime = runtime::Builder::new_current_thread() - .enable_all() - .build()?; + setup(); + splash::print_splash(); + info!("Type 'help' for a list of commands."); - runtime.block_on(async { - setup(); - splash::print_splash(); - info!("Type 'help' for a list of commands."); + let repl_thread = std::thread::spawn(|| { + let rt = runtime::Builder::new_current_thread().enable_all().build().unwrap(); + rt.block_on(core::repl::input::handle_repl()) + }); - let repl_handle = tokio::spawn(core::repl::input::handle_repl()); - let event_loop = EventLoop::new().unwrap(); - - core::render::init_renderer(event_loop); - - - // Await the REPL - if let Err(e) = repl_handle.await { - eprintln!("REPL error: {:?}", e); - } - - // Wait for the renderer to finish (if needed) - - - Ok::<(), anyhow::Error>(()) - })?; + let event_loop = EventLoop::new().unwrap(); + core::render::init_renderer(event_loop); + if let Err(_) = repl_thread.join() { + eprintln!("REPL thread panicked"); + } Ok(()) } diff --git a/flake.lock b/flake.lock new file mode 100644 index 0000000..41a8be7 --- /dev/null +++ b/flake.lock @@ -0,0 +1,111 @@ +{ + "nodes": { + "flake-compat": { + "locked": { + "lastModified": 1733328505, + "narHash": "sha256-NeCCThCEP3eCl2l/+27kNNK7QrwZB1IJCrXfrbv5oqU=", + "rev": "ff81ac966bb2cae68946d5ed5fc4994f96d0ffec", + "revCount": 69, + "type": "tarball", + "url": "https://api.flakehub.com/f/pinned/edolstra/flake-compat/1.1.0/01948eb7-9cba-704f-bbf3-3fa956735b52/source.tar.gz" + }, + "original": { + "type": "tarball", + "url": "https://flakehub.com/f/edolstra/flake-compat/1.tar.gz" + } + }, + "nixpkgs": { + "locked": { + "lastModified": 1742422364, + "narHash": "sha256-mNqIplmEohk5jRkqYqG19GA8MbQ/D4gQSK0Mu4LvfRQ=", + "owner": "nixos", + "repo": "nixpkgs", + "rev": "a84ebe20c6bc2ecbcfb000a50776219f48d134cc", + "type": "github" + }, + "original": { + "owner": "nixos", + "ref": "nixos-unstable", + "repo": "nixpkgs", + "type": "github" + } + }, + "nixpkgs_2": { + "locked": { + "lastModified": 1736320768, + "narHash": "sha256-nIYdTAiKIGnFNugbomgBJR+Xv5F1ZQU+HfaBqJKroC0=", + "owner": "NixOS", + "repo": "nixpkgs", + "rev": "4bc9c909d9ac828a039f288cf872d16d38185db8", + "type": "github" + }, + "original": { + "owner": "NixOS", + "ref": "nixpkgs-unstable", + "repo": "nixpkgs", + "type": "github" + } + }, + "root": { + "inputs": { + "flake-compat": "flake-compat", + "nixpkgs": "nixpkgs", + "rust-overlay": "rust-overlay", + "utils": "utils" + } + }, + "rust-overlay": { + "inputs": { + "nixpkgs": "nixpkgs_2" + }, + "locked": { + "lastModified": 1742610648, + "narHash": "sha256-9jWi3gw3fEIgEslnFjH/s1I+Iyf1+4t5B1Ed1FOiy8o=", + "owner": "oxalica", + "repo": "rust-overlay", + "rev": "c60d41987df3c853e2a842de2c63ded40400979b", + "type": "github" + }, + "original": { + "owner": "oxalica", + "repo": "rust-overlay", + "type": "github" + } + }, + "systems": { + "locked": { + "lastModified": 1681028828, + "narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=", + "owner": "nix-systems", + "repo": "default", + "rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e", + "type": "github" + }, + "original": { + "owner": "nix-systems", + "repo": "default", + "type": "github" + } + }, + "utils": { + "inputs": { + "systems": "systems" + }, + "locked": { + "lastModified": 1731533236, + "narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=", + "owner": "numtide", + "repo": "flake-utils", + "rev": "11707dc2f618dd54ca8739b309ec4fc024de578b", + "type": "github" + }, + "original": { + "owner": "numtide", + "repo": "flake-utils", + "type": "github" + } + } + }, + "root": "root", + "version": 7 +} diff --git a/flake.nix b/flake.nix new file mode 100644 index 0000000..83b822d --- /dev/null +++ b/flake.nix @@ -0,0 +1,50 @@ +{ + description = "Zenyx - A WSYWIG game engine written in rust "; + inputs = { + nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable"; + utils.url = "github:numtide/flake-utils"; + rust-overlay.url = "github:oxalica/rust-overlay"; + flake-compat.url = "https://flakehub.com/f/edolstra/flake-compat/1.tar.gz"; + }; + + outputs = { self, nixpkgs, utils,rust-overlay, ... }: { + overlays.default = final: prev: { + zenyx = final.callPackage ./build.nix {}; + }; + } + // + utils.lib.eachDefaultSystem (system: + let pkgs = import nixpkgs { + inherit system; + overlays = [self.overlays.default (import rust-overlay) ]; + }; + in { + packages = { + inherit (pkgs) zenyx; + default = pkgs.zenyx; + }; + + devShells.default = pkgs.mkShell { + name = "zenyx"; + nativeBuildInputs = with pkgs; [ + (rust-bin.selectLatestNightlyWith (toolchain: toolchain.default.override { + extensions = [ "cargo" "clippy" ]; + # targets = [ "arm-unknown-linux-gnueabihf" ]; + })) + pkg-config + ]; + buildInputs = with pkgs; [ + vulkan-loader + wayland + libxkbcommon + xorg.libXcursor + xorg.libXrandr + xorg.libXi + xorg.libX11 + xorg.libxcb + pkg-config + ]; + }; + } + ); +} diff --git a/shell.nix b/shell.nix new file mode 100644 index 0000000..91f1da2 --- /dev/null +++ b/shell.nix @@ -0,0 +1,13 @@ +(import + ( + let + lock = builtins.fromJSON (builtins.readFile ./flake.lock); + nodeName = lock.nodes.root.inputs.flake-compat; + in + fetchTarball { + url = lock.nodes.${nodeName}.locked.url or "https://github.com/edolstra/flake-compat/archive/${lock.nodes.${nodeName}.locked.rev}.tar.gz"; + sha256 = lock.nodes.${nodeName}.locked.narHash; + } + ) + { src = ./.; } +).shellNix \ No newline at end of file