Merge pull request from Zenyx-Engine/core_update
core update
This commit is contained in:
commit
0f7f67803a
14 changed files with 542 additions and 187 deletions
183
.github/workflows/rust.yml
vendored
183
.github/workflows/rust.yml
vendored
|
@ -1,115 +1,112 @@
|
|||
name: Build Zenyx ⚡
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main", "master" ]
|
||||
pull_request:
|
||||
branches: [ "main", "master" ]
|
||||
|
||||
tags: ["v*"]
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
|
||||
jobs:
|
||||
# Credit to https://github.com/Far-Beyond-Dev/Horizon/blob/main/.github/workflows/main.yml
|
||||
check-version:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 2
|
||||
- name: Get binary name
|
||||
id: binary
|
||||
run: |
|
||||
BINARY_NAME=$(cargo metadata --format-version 1 | jq -r '.packages[0].targets[] | select(.kind[] | contains("bin")) | .name')
|
||||
echo "name=$BINARY_NAME" >> "$GITHUB_OUTPUT"
|
||||
- name: Check version change
|
||||
id: version
|
||||
run: |
|
||||
git fetch
|
||||
OLD_VERSION=$(git show HEAD^:Cargo.toml | grep -m 1 '^version = ' | cut -d '"' -f 2)
|
||||
NEW_VERSION=$(grep -m 1 '^version = ' Cargo.toml | cut -d '"' -f 2)
|
||||
if [ "$OLD_VERSION" != "$NEW_VERSION" ]; then
|
||||
echo "changed=true" >> "$GITHUB_OUTPUT"
|
||||
echo "version=$NEW_VERSION" >> "$GITHUB_OUTPUT"
|
||||
fi
|
||||
- name: Create Release
|
||||
if: steps.version.outputs.changed == 'true'
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
tag_name: v${{ steps.version.outputs.version }}
|
||||
name: Release v${{ steps.version.outputs.version }}
|
||||
files: target/release/${{ steps.binary.outputs.name }}
|
||||
generate_release_notes: true
|
||||
draft: false
|
||||
prerelease: false
|
||||
build:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest, macos-latest]
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||||
os: [ubuntu-latest, macos-latest, windows-latest]
|
||||
arch: [x86_64, aarch64]
|
||||
include:
|
||||
- arch: x86_64
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||||
target: x86_64-unknown-linux-gnu
|
||||
- os: macos-latest
|
||||
arch: x86_64
|
||||
target: x86_64-apple-darwin
|
||||
binary_name: zenyx-linux-x86_64.zip
|
||||
file_extension: ""
|
||||
- arch: aarch64
|
||||
target: aarch64-unknown-linux-gnu
|
||||
- os: macos-latest
|
||||
arch: aarch64
|
||||
target: aarch64-apple-darwin
|
||||
binary_name: zenyx-linux-aarch64.zip
|
||||
file_extension: ""
|
||||
- os: windows-latest
|
||||
arch: x86_64
|
||||
target: x86_64-pc-windows-msvc
|
||||
- os: windows-latest
|
||||
binary_name: zenyx-windows-x86_64.zip
|
||||
file_extension: ".exe"
|
||||
- os: macos-latest
|
||||
arch: x86_64
|
||||
target: x86_64-apple-darwin
|
||||
binary_name: zenyx-macos-x86_64.zip
|
||||
file_extension: ""
|
||||
- os: macos-latest
|
||||
arch: aarch64
|
||||
target: aarch64-pc-windows-msvc
|
||||
target: aarch64-apple-darwin
|
||||
binary_name: zenyx-macos-aarch64.zip
|
||||
file_extension: ""
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
steps:
|
||||
- name: 📥 Clone repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: 🛠️ Install cross-compilation dependencies (Ubuntu)
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y gcc-aarch64-linux-gnu g++-aarch64-linux-gnu qemu-user
|
||||
|
||||
- name: 🛠️ Install cross-compilation dependencies (macOS🍎)
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install FiloSottile/musl-cross/musl-cross
|
||||
|
||||
- name: 🔧 Install Rust
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
toolchain: nightly
|
||||
override: true
|
||||
target: ${{ matrix.target }}
|
||||
profile: minimal
|
||||
|
||||
- name: 🏗️ Build
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: build
|
||||
args: --release --target ${{ matrix.target }}
|
||||
env:
|
||||
CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER: aarch64-linux-gnu-gcc
|
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|
||||
- name: 🧪 Run tests
|
||||
if: matrix.target != 'aarch64-pc-windows-msvc'
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: test
|
||||
args: --target ${{ matrix.target }}
|
||||
env:
|
||||
CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER: aarch64-linux-gnu-gcc
|
||||
QEMU_LD_PREFIX: /usr/aarch64-linux-gnu
|
||||
|
||||
- name: 📦 Upload artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Zenyx-${{ runner.os }}-${{ matrix.arch }}-bin
|
||||
path: target/${{ matrix.target }}/release/zenyx*
|
||||
- name: 📥 Clone repository
|
||||
uses: actions/checkout@v4
|
||||
- name: 🛠️ Install cross-compilation dependencies (Ubuntu AMD)
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y gcc-aarch64-linux-gnu g++-aarch64-linux-gnu qemu-user
|
||||
- name: 🛠️ Install cross-compilation dependencies (macOS🍎)
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install FiloSottile/musl-cross/musl-cross
|
||||
- name: 🔧 Install Rust
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
toolchain: nightly
|
||||
override: true
|
||||
target: ${{ matrix.target }}
|
||||
profile: minimal
|
||||
- name: 🏗️ Build
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: build
|
||||
args: --release --target ${{ matrix.target }}
|
||||
env:
|
||||
CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER: aarch64-linux-gnu-gcc
|
||||
- name: 📦 Prepare binary and checksum
|
||||
shell: bash
|
||||
run: |
|
||||
# Create temp directory for zip contents
|
||||
mkdir -p temp_release
|
||||
# Copy binary to temp directory
|
||||
cp target/${{ matrix.target }}/release/zenyx${{ matrix.file_extension }} temp_release/zenyx${{ matrix.file_extension }}
|
||||
chmod +x temp_release/zenyx${{ matrix.file_extension }}
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||||
# Create SHA256 checksum
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||||
cd temp_release
|
||||
if [ "$RUNNER_OS" == "Windows" ]; then
|
||||
certutil -hashfile zenyx${{ matrix.file_extension }} SHA256 > zenyx.sha256
|
||||
# Remove certutil's extra output, keeping only the hash
|
||||
sed -i '1d' zenyx.sha256
|
||||
sed -i '2d' zenyx.sha256
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||||
else
|
||||
shasum -a 256 zenyx${{ matrix.file_extension }} > zenyx.sha256
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||||
fi
|
||||
# Create zip with both files at root level
|
||||
mkdir -p ../release
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||||
zip ../release/${{ matrix.binary_name }} zenyx${{ matrix.file_extension }} zenyx.sha256
|
||||
cd ..
|
||||
rm -rf temp_release
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ matrix.binary_name }}
|
||||
path: release/${{ matrix.binary_name }}
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Download artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: release
|
||||
- name: Create Release
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
files: release/*/*.zip
|
||||
name: Release ${{ github.ref_name }}
|
||||
body: |
|
||||
This is the release for version ${{ github.ref_name }}.
|
||||
draft: false
|
||||
prerelease: false
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
@ -1,5 +1,5 @@
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|||
[package]
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||||
name = "engine"
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||||
name = "zenyx"
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||||
version = "0.1.0"
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||||
edition = "2024"
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||||
repository = "https://github.com/Zenyx-Engine/Zenyx"
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||||
|
@ -18,7 +18,12 @@ once_cell = "1.20.2"
|
|||
parking_lot.workspace = true
|
||||
regex = "1.11.1"
|
||||
rustyline = { version = "15.0.0", features = ["derive", "rustyline-derive"] }
|
||||
tokio = { version = "1.42.0", features = ["macros", "parking_lot", "rt", "rt-multi-thread"] }
|
||||
thiserror = "2.0.11"
|
||||
tokio = { version = "1.42.0", features = ["macros", "parking_lot","rt-multi-thread"] }
|
||||
wgpu = "24.0.1"
|
||||
winit = "0.30.8"
|
||||
bytemuck = "1.21.0"
|
||||
futures = "0.3.31"
|
||||
|
||||
|
||||
[profile.dev]
|
||||
|
|
|
@ -1,3 +1,15 @@
|
|||
// struct ComponentRegistry {
|
||||
// components
|
||||
// }
|
||||
|
||||
|
||||
pub trait Component: Sized + 'static {
|
||||
fn update(&mut self, delta_time: f32);
|
||||
fn serialize(&self) -> Vec<u8>;
|
||||
fn deserialize(data: &[u8;6]) -> Self;
|
||||
}
|
||||
|
||||
pub trait Entity: Sized {
|
||||
fn add_component<C: Component>(&mut self, component: C);
|
||||
fn remove_component<C: Component>(&mut self);
|
||||
fn get_component<C: Component>(&self) -> Option<&C>;
|
||||
fn serialize(&self) -> Vec<u8>;
|
||||
fn deserialize(data: &[u8;6]) -> Self;
|
||||
}
|
|
@ -4,3 +4,5 @@ pub mod panic;
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|||
pub mod repl;
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pub mod splash;
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pub mod workspace;
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||||
|
||||
pub mod render;
|
316
engine/src/core/render/ctx.rs
Normal file
316
engine/src/core/render/ctx.rs
Normal file
|
@ -0,0 +1,316 @@
|
|||
|
||||
use std::borrow::Cow;
|
||||
use std::sync::Arc;
|
||||
use std::time::Instant;
|
||||
use thiserror::Error;
|
||||
use winit::window::Window;
|
||||
use futures::executor::block_on;
|
||||
#[derive(Debug, Error)]
|
||||
pub enum ContextError {
|
||||
#[error("Failed to create WGPU surface: {0}")]
|
||||
SurfaceCreationFailure(#[from] wgpu::CreateSurfaceError),
|
||||
}
|
||||
|
||||
/// This WGSL shader generates a cube procedurally and rotates it around the Y axis.
|
||||
/// A uniform (u.time) is used as the rotation angle. After rotation, a simple
|
||||
/// perspective projection is applied (dividing x,y by z) to produce clip-space coordinates.
|
||||
const CUBE_SHADER: &str = r#"
|
||||
struct Uniforms {
|
||||
time: f32,
|
||||
// pad to 16 bytes (uniforms require 16-byte alignment)
|
||||
padding0: f32,
|
||||
padding1: f32,
|
||||
padding2: f32,
|
||||
};
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<uniform> u: Uniforms;
|
||||
|
||||
// Returns a rotation matrix about the Y axis.
|
||||
fn rotationY(angle: f32) -> mat3x3<f32> {
|
||||
let c = cos(angle);
|
||||
let s = sin(angle);
|
||||
return mat3x3<f32>(
|
||||
vec3<f32>( c, 0.0, s),
|
||||
vec3<f32>(0.0, 1.0, 0.0),
|
||||
vec3<f32>(-s, 0.0, c)
|
||||
);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_main(@builtin(vertex_index) vid: u32) -> @builtin(position) vec4<f32> {
|
||||
// We generate 36 vertices (6 faces * 6 vertices per face)
|
||||
let face: u32 = vid / 6u; // which face (0..5)
|
||||
let corner: u32 = vid % 6u; // which corner within that face
|
||||
|
||||
// Offsets for the two triangles that make up a face:
|
||||
// (these are in a 2D space, later used to compute positions on the face)
|
||||
var offsets = array<vec2<f32>, 6>(
|
||||
vec2<f32>(-1.0, -1.0),
|
||||
vec2<f32>( 1.0, -1.0),
|
||||
vec2<f32>( 1.0, 1.0),
|
||||
vec2<f32>( 1.0, 1.0),
|
||||
vec2<f32>(-1.0, 1.0),
|
||||
vec2<f32>(-1.0, -1.0)
|
||||
);
|
||||
|
||||
var center: vec3<f32>;
|
||||
var uvec: vec3<f32>;
|
||||
var vvec: vec3<f32>;
|
||||
|
||||
// Define each face of the cube (cube of side length 1 centered at origin)
|
||||
if (face == 0u) {
|
||||
// Front face (z = +0.5)
|
||||
center = vec3<f32>(0.0, 0.0, 0.5);
|
||||
uvec = vec3<f32>(0.5, 0.0, 0.0);
|
||||
vvec = vec3<f32>(0.0, 0.5, 0.0);
|
||||
} else if (face == 1u) {
|
||||
// Back face (z = -0.5)
|
||||
center = vec3<f32>(0.0, 0.0, -0.5);
|
||||
uvec = vec3<f32>(-0.5, 0.0, 0.0);
|
||||
vvec = vec3<f32>(0.0, 0.5, 0.0);
|
||||
} else if (face == 2u) {
|
||||
// Right face (x = +0.5)
|
||||
center = vec3<f32>(0.5, 0.0, 0.0);
|
||||
uvec = vec3<f32>(0.0, 0.0, -0.5);
|
||||
vvec = vec3<f32>(0.0, 0.5, 0.0);
|
||||
} else if (face == 3u) {
|
||||
// Left face (x = -0.5)
|
||||
center = vec3<f32>(-0.5, 0.0, 0.0);
|
||||
uvec = vec3<f32>(0.0, 0.0, 0.5);
|
||||
vvec = vec3<f32>(0.0, 0.5, 0.0);
|
||||
} else if (face == 4u) {
|
||||
// Top face (y = +0.5)
|
||||
center = vec3<f32>(0.0, 0.5, 0.0);
|
||||
uvec = vec3<f32>(0.5, 0.0, 0.0);
|
||||
vvec = vec3<f32>(0.0, 0.0, -0.5);
|
||||
} else {
|
||||
// Bottom face (y = -0.5)
|
||||
center = vec3<f32>(0.0, -0.5, 0.0);
|
||||
uvec = vec3<f32>(0.5, 0.0, 0.0);
|
||||
vvec = vec3<f32>(0.0, 0.0, 0.5);
|
||||
}
|
||||
|
||||
let off = offsets[corner];
|
||||
var pos = center + off.x * uvec + off.y * vvec;
|
||||
|
||||
// Apply a rotation about the Y axis using the uniform time.
|
||||
let rot = rotationY(u.time);
|
||||
pos = rot * pos;
|
||||
|
||||
// Translate the cube so it is in front of the camera.
|
||||
pos = pos + vec3<f32>(0.0, 0.0, 2.0);
|
||||
|
||||
// Simple perspective projection: divide x and y by z.
|
||||
let projected = vec2<f32>(pos.x / pos.z, pos.y / pos.z);
|
||||
return vec4<f32>(projected, 0.0, 1.0);
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main() -> @location(0) vec4<f32> {
|
||||
// Output a fixed color.
|
||||
return vec4<f32>(0.7, 0.7, 0.9, 1.0);
|
||||
}
|
||||
"#;
|
||||
|
||||
pub struct WgpuCtx<'window> {
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
surface: wgpu::Surface<'window>,
|
||||
surface_config: wgpu::SurfaceConfiguration,
|
||||
adapter: wgpu::Adapter,
|
||||
render_pipeline: wgpu::RenderPipeline,
|
||||
uniform_buffer: wgpu::Buffer,
|
||||
start_time: Instant,
|
||||
}
|
||||
|
||||
impl<'window> WgpuCtx<'window> {
|
||||
pub async fn new(window: Arc<Window>) -> Result<WgpuCtx<'window>, ContextError> {
|
||||
let instance = wgpu::Instance::default();
|
||||
let surface = instance.create_surface(Arc::clone(&window))?;
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::default(),
|
||||
force_fallback_adapter: false,
|
||||
compatible_surface: Some(&surface),
|
||||
})
|
||||
.await
|
||||
.expect("Failed to obtain render adapter");
|
||||
let (device, queue) = adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
required_features: wgpu::Features::empty(),
|
||||
required_limits: wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits()),
|
||||
memory_hints: wgpu::MemoryHints::Performance,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Failed to create rendering device");
|
||||
|
||||
let size = window.inner_size();
|
||||
let width = size.width.max(1);
|
||||
let height = size.height.max(1);
|
||||
let surface_config = surface.get_default_config(&adapter, width, height).unwrap();
|
||||
surface.configure(&device, &surface_config);
|
||||
|
||||
// Create a uniform buffer (16 bytes to satisfy alignment requirements)
|
||||
let uniform_buffer = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Uniform Buffer"),
|
||||
size: 16,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
// Create the shader module from the inline WGSL shader.
|
||||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: Some("Cube Shader"),
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(CUBE_SHADER)),
|
||||
});
|
||||
|
||||
// Create a bind group layout for the uniform.
|
||||
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||
label: Some("Uniform Bind Group Layout"),
|
||||
entries: &[wgpu::BindGroupLayoutEntry {
|
||||
binding: 0,
|
||||
visibility: wgpu::ShaderStages::VERTEX,
|
||||
ty: wgpu::BindingType::Buffer {
|
||||
ty: wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: wgpu::BufferSize::new(16),
|
||||
},
|
||||
count: None,
|
||||
}],
|
||||
});
|
||||
|
||||
// Create the pipeline layout.
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
label: Some("Cube Pipeline Layout"),
|
||||
bind_group_layouts: &[&bind_group_layout],
|
||||
push_constant_ranges: &[],
|
||||
});
|
||||
|
||||
// TODO: add proper vertex buffer
|
||||
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("Cube Render Pipeline"),
|
||||
layout: Some(&pipeline_layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: Some("vs_main"),
|
||||
buffers: &[],
|
||||
compilation_options: wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: Some("fs_main"),
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
format: surface_config.format,
|
||||
blend: Some(wgpu::BlendState::REPLACE),
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
compilation_options: wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive: wgpu::PrimitiveState {
|
||||
topology: wgpu::PrimitiveTopology::TriangleList,
|
||||
strip_index_format: None,
|
||||
front_face: wgpu::FrontFace::Ccw,
|
||||
cull_mode: None,
|
||||
polygon_mode: wgpu::PolygonMode::Fill,
|
||||
unclipped_depth: false,
|
||||
conservative: false,
|
||||
},
|
||||
depth_stencil: None,
|
||||
multisample: wgpu::MultisampleState {
|
||||
count: 1,
|
||||
mask: !0,
|
||||
alpha_to_coverage_enabled: false,
|
||||
},
|
||||
multiview: None,
|
||||
cache: None,
|
||||
});
|
||||
|
||||
Ok(WgpuCtx {
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
surface_config,
|
||||
adapter,
|
||||
render_pipeline,
|
||||
uniform_buffer,
|
||||
start_time: Instant::now(),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn new_blocking(window: Arc<Window>) -> Result<WgpuCtx<'window>, ContextError> {
|
||||
block_on(Self::new(window))
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, new_size: (u32, u32)) {
|
||||
let (width, height) = new_size;
|
||||
self.surface_config.width = width.max(1);
|
||||
self.surface_config.height = height.max(1);
|
||||
self.surface.configure(&self.device, &self.surface_config);
|
||||
}
|
||||
|
||||
pub fn draw(&mut self) {
|
||||
// Update the uniform buffer with the elapsed time.
|
||||
let elapsed = self.start_time.elapsed().as_secs_f32();
|
||||
// Pack into 4 floats (pad to 16 bytes)
|
||||
let time_data = [elapsed, 0.0, 0.0, 0.0];
|
||||
self.queue.write_buffer(&self.uniform_buffer, 0, bytemuck::cast_slice(&time_data));
|
||||
|
||||
let surface_texture = self
|
||||
.surface
|
||||
.get_current_texture()
|
||||
.expect("Failed to get surface texture");
|
||||
let view = surface_texture
|
||||
.texture
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let mut encoder =
|
||||
self.device
|
||||
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("Cube Command Encoder"),
|
||||
});
|
||||
|
||||
{
|
||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("Cube Render Pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color {
|
||||
r: 0.1,
|
||||
g: 0.2,
|
||||
b: 0.3,
|
||||
a: 1.0,
|
||||
}),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
render_pass.set_pipeline(&self.render_pipeline);
|
||||
// Create a bind group on the fly for the uniform.
|
||||
let bind_group = self.device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("Uniform Bind Group (per draw)"),
|
||||
layout: &self.render_pipeline.get_bind_group_layout(0),
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: self.uniform_buffer.as_entire_binding(),
|
||||
}],
|
||||
});
|
||||
render_pass.set_bind_group(0, &bind_group, &[]);
|
||||
// Draw 36 vertices (6 faces × 6 vertices)
|
||||
render_pass.draw(0..36, 0..1);
|
||||
}
|
||||
|
||||
self.queue.submit(Some(encoder.finish()));
|
||||
surface_texture.present();
|
||||
}
|
||||
}
|
72
engine/src/core/render/mod.rs
Normal file
72
engine/src/core/render/mod.rs
Normal file
|
@ -0,0 +1,72 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use ctx::WgpuCtx;
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use log::{debug,trace};
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::event_loop::ControlFlow;
|
||||
|
||||
use winit::window::{Window, WindowId};
|
||||
pub mod ctx;
|
||||
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct App<'window> {
|
||||
window: Option<Arc<Window>>,
|
||||
ctx: Option<WgpuCtx<'window>>,
|
||||
}
|
||||
|
||||
|
||||
impl ApplicationHandler for App<'_> {
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if self.window.is_none() {
|
||||
let win_attr = Window::default_attributes().with_title("Zenyx");
|
||||
let window = Arc::new(event_loop
|
||||
.create_window(win_attr)
|
||||
.expect("create window err."));
|
||||
self.window = Some(window.clone());
|
||||
let wgpu_ctx = WgpuCtx::new_blocking(window.clone()).unwrap();
|
||||
self.ctx = Some(wgpu_ctx)
|
||||
}
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
_window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
event_loop.exit();
|
||||
debug!("Window closed, exiting");
|
||||
std::process::exit(0)
|
||||
}
|
||||
WindowEvent::RedrawRequested => {
|
||||
if let Some(ctx) = &mut self.ctx {
|
||||
ctx.draw();
|
||||
}
|
||||
if let Some(window) = &self.window {
|
||||
window.request_redraw();
|
||||
}
|
||||
}
|
||||
WindowEvent::Resized(size) => {
|
||||
if let (Some(wgpu_ctx),Some(window)) = (&mut self.ctx, &self.window) {
|
||||
wgpu_ctx.resize(size.into());
|
||||
window.request_redraw();
|
||||
let size_str: String = size.height.to_string() + "x" + &size.width.to_string();
|
||||
//self.window.as_ref().unwrap().set_title(&format!("you reszed the window to {size_str}"));
|
||||
debug!("Window resized to {:?}", size_str);
|
||||
}
|
||||
}
|
||||
_ => trace!("Unhandled window event"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_renderer(event_loop: EventLoop<()>) {
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
let mut app = App::default();
|
||||
event_loop.run_app(&mut app).unwrap();
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
pub use renderer::*;
|
||||
pub use window::*;
|
||||
pub use crate::core::*;
|
||||
pub use material::*;
|
||||
pub use effect::*;
|
||||
pub use light::*;
|
||||
pub use geometry::*;
|
||||
pub use object::*;
|
||||
pub use control::*;
|
|
@ -1,11 +1,12 @@
|
|||
use std::{fs, path::PathBuf, str::FromStr};
|
||||
|
||||
use anyhow::anyhow;
|
||||
use colored::Colorize;
|
||||
use mlua::prelude::*;
|
||||
use anyhow::anyhow;
|
||||
use mlua::{Lua, MultiValue};
|
||||
use parking_lot::RwLock;
|
||||
use regex::Regex;
|
||||
use rustyline::{error::ReadlineError, DefaultEditor};
|
||||
use rustyline::{DefaultEditor, error::ReadlineError};
|
||||
|
||||
use super::{handler::Command, input::tokenize};
|
||||
use crate::core::repl::handler::COMMAND_MANAGER;
|
||||
|
|
|
@ -92,7 +92,6 @@ fn check_similarity(target: &str) -> Option<String> {
|
|||
pub struct CommandManager {
|
||||
pub commands: HashMap<String, Box<dyn Command>>,
|
||||
pub aliases: HashMap<String, String>,
|
||||
pub categories: HashMap<String, Category>,
|
||||
}
|
||||
|
||||
impl CommandManager {
|
||||
|
@ -100,14 +99,9 @@ impl CommandManager {
|
|||
CommandManager {
|
||||
commands: HashMap::new(),
|
||||
aliases: HashMap::new(),
|
||||
categories: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_category(&mut self, category: Category) {
|
||||
self.categories.insert(category.name.clone(), category);
|
||||
}
|
||||
|
||||
pub fn get_commands(&self) -> std::collections::hash_map::Iter<'_, String, Box<dyn Command>> {
|
||||
self.commands.iter()
|
||||
}
|
||||
|
@ -146,17 +140,6 @@ impl CommandManager {
|
|||
.insert(command.get_name().to_lowercase(), command);
|
||||
}
|
||||
|
||||
pub fn add_command_with_category(&mut self, command: Box<dyn Command>, category: Category) {
|
||||
if self.categories.contains_key(&category.name) {
|
||||
let mut cmd_name = command.get_name().to_lowercase();
|
||||
cmd_name.insert_str(0, &format!("{}_", &&category.uid.to_lowercase()));
|
||||
println!("{}", cmd_name);
|
||||
self.commands.insert(cmd_name, command);
|
||||
} else {
|
||||
panic!("Category {} does not exist", category.name);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_alias(&mut self, alias: &str, command: &str) {
|
||||
self.aliases.insert(
|
||||
alias.to_string().to_lowercase(),
|
||||
|
@ -164,28 +147,6 @@ impl CommandManager {
|
|||
);
|
||||
}
|
||||
}
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Category {
|
||||
// eg: Zenyx -> Z
|
||||
// eg: core -> cr
|
||||
// eg: exitcmd -> cr_exit
|
||||
// eg: echo -> z_echo
|
||||
pub uid: String,
|
||||
// eg: Zenyx
|
||||
pub name: String,
|
||||
// eg: Zenyx internal commands
|
||||
pub description: String,
|
||||
}
|
||||
|
||||
impl Category {
|
||||
pub fn new(uid: &str, name: &str, description: &str) -> Self {
|
||||
Self {
|
||||
uid: uid.to_string(),
|
||||
name: name.to_string(),
|
||||
description: description.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Command: Send + Sync {
|
||||
fn execute(&self, args: Option<Vec<String>>) -> Result<(), anyhow::Error>;
|
||||
|
|
|
@ -1,8 +1,4 @@
|
|||
use commands::{
|
||||
ClearCommand, CounterCommand, ExecFile, ExitCommand, HelpCommand, PanicCommmand
|
||||
};
|
||||
use handler::{COMMAND_MANAGER, Category};
|
||||
use zlua::ZLua;
|
||||
use commands::{ClearCommand, CounterCommand, ExecFile, ExitCommand, HelpCommand, PanicCommmand};
|
||||
|
||||
use crate::commands;
|
||||
|
||||
|
@ -14,15 +10,11 @@ pub mod zlua;
|
|||
pub fn setup() {
|
||||
commands!(
|
||||
HelpCommand,
|
||||
ExecFile,
|
||||
ClearCommand,
|
||||
ExitCommand,
|
||||
CounterCommand,
|
||||
PanicCommmand,
|
||||
zlua::ZLua
|
||||
);
|
||||
let cat = Category::new("cr", "Core", "Core commands");
|
||||
COMMAND_MANAGER.write().add_category(cat.clone());
|
||||
COMMAND_MANAGER
|
||||
.write()
|
||||
.add_command_with_category(Box::new(ExecFile), cat.clone());
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
use mlua::{Function, Lua, LuaOptions, MultiValue, Number, Value::Nil};
|
||||
use rustyline::{error::ReadlineError, DefaultEditor};
|
||||
use mlua::{Lua, LuaOptions, MultiValue};
|
||||
use rustyline::{DefaultEditor, error::ReadlineError};
|
||||
|
||||
use crate::core::repl::handler::Command;
|
||||
|
||||
#[derive(Default)]
|
||||
|
@ -9,13 +10,10 @@ impl Command for ZLua {
|
|||
fn execute(&self, _args: Option<Vec<String>>) -> Result<(), anyhow::Error> {
|
||||
let time = chrono::Local::now().format("%H:%M:%S.%3f").to_string();
|
||||
let prompt = format!("[{}/{}] {}", time, "ZLUA", ">>\t");
|
||||
let lua = Lua::new_with(
|
||||
mlua::StdLib::ALL_SAFE,
|
||||
LuaOptions::default()
|
||||
)?;
|
||||
let lua = Lua::new_with(mlua::StdLib::ALL_SAFE, LuaOptions::default())?;
|
||||
let globals = lua.globals();
|
||||
//This just adds 2 numbers together
|
||||
let add = lua.create_function(|_, (number1,number2):(i32,i32)|{
|
||||
let add = lua.create_function(|_, (number1, number2): (i32, i32)| {
|
||||
let result = number1 + number2;
|
||||
println!("{result}");
|
||||
Ok(())
|
||||
|
@ -24,23 +22,25 @@ impl Command for ZLua {
|
|||
|
||||
let is_equal = lua.create_function(|_, (list1, list2): (i32, i32)| {
|
||||
if list1 == 0 || list2 == 0 {
|
||||
return Err(mlua::Error::RuntimeError("Zero values not allowed".to_string()));
|
||||
return Err(mlua::Error::RuntimeError(
|
||||
"Zero values not allowed".to_string(),
|
||||
));
|
||||
}
|
||||
Ok(list1 == list2)
|
||||
})?;
|
||||
globals.set("isEqual", is_equal)?;
|
||||
|
||||
let log = lua.create_function(|_, (msg,): (String,)| {
|
||||
println!("{}", msg);
|
||||
Ok(())
|
||||
println!("{}", msg);
|
||||
Ok(())
|
||||
})?;
|
||||
globals.set("log", log)?;
|
||||
|
||||
let fail_safe = lua.create_function(|_,()|{
|
||||
let fail_safe = lua.create_function(|_, ()| {
|
||||
println!("Failed");
|
||||
Ok(())
|
||||
})?;
|
||||
globals.set("failSafe",fail_safe)?;
|
||||
globals.set("failSafe", fail_safe)?;
|
||||
let mut editor = DefaultEditor::new().expect("Failed to create editor");
|
||||
|
||||
loop {
|
||||
|
@ -65,7 +65,7 @@ impl Command for ZLua {
|
|||
mlua::Value::Number(n) => println!("Got number: {}", n),
|
||||
mlua::Value::String(s) => println!("Got string: {}", s.to_str()?),
|
||||
mlua::Value::Boolean(b) => println!("Got boolean: {}", b),
|
||||
_ => eprintln!("Got unexpected type: {:#?}", value)
|
||||
_ => eprintln!("Got unexpected type: {:#?}", value),
|
||||
}
|
||||
}
|
||||
editor.add_history_entry(line).unwrap();
|
||||
|
@ -84,8 +84,7 @@ impl Command for ZLua {
|
|||
..
|
||||
}) => {
|
||||
// continue reading input and append it to `line`
|
||||
line.push_str("\n"); // separate input lines
|
||||
prompt = prompt;
|
||||
line.push('\n'); // separate input lines
|
||||
}
|
||||
|
||||
Err(e) => {
|
||||
|
@ -93,7 +92,6 @@ impl Command for ZLua {
|
|||
eprintln!("Input that caused error: {}", line);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
use colored::Colorize;
|
||||
|
||||
pub fn print_splash() {
|
||||
println!
|
||||
("# #
|
||||
# Welcome to the Zenyx terminal #
|
||||
# #");
|
||||
println!(
|
||||
"{}",
|
||||
format!(
|
||||
|
|
|
@ -6,8 +6,11 @@ use core::{
|
|||
};
|
||||
|
||||
use colored::Colorize;
|
||||
use log::info;
|
||||
use mlua::Lua;
|
||||
use parking_lot::Mutex;
|
||||
use tokio::runtime;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
pub mod core;
|
||||
|
||||
|
@ -23,9 +26,22 @@ fn main() -> anyhow::Result<()> {
|
|||
runtime.block_on(async {
|
||||
setup();
|
||||
splash::print_splash();
|
||||
COMMAND_MANAGER.read().execute("help", None)?;
|
||||
let t = tokio::spawn(core::repl::input::handle_repl());
|
||||
t.await??;
|
||||
info!("Type 'help' for a list of commands.");
|
||||
|
||||
let repl_handle = tokio::spawn(core::repl::input::handle_repl());
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
|
||||
core::render::init_renderer(event_loop);
|
||||
|
||||
|
||||
// Await the REPL
|
||||
if let Err(e) = repl_handle.await {
|
||||
eprintln!("REPL error: {:?}", e);
|
||||
}
|
||||
|
||||
// Wait for the renderer to finish (if needed)
|
||||
|
||||
|
||||
Ok::<(), anyhow::Error>(())
|
||||
})?;
|
||||
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
|
||||
|
||||
use thiserror::Error;
|
||||
|
||||
#[derive(Debug,Error)]
|
||||
#[derive(Debug, Error)]
|
||||
enum ZError {
|
||||
#[error(transparent)]
|
||||
Unknown(#[from] anyhow::Error)
|
||||
|
||||
Unknown(#[from] anyhow::Error),
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue