feat(rendering): rendering textures with camera

Co-authored-by: BitSyndicate <contact@bitsyndicate.de>
This commit is contained in:
Chance 2025-04-17 20:33:28 -04:00 committed by lily
parent dfb3b04c9d
commit 23d5023fb4
Signed by: lily
GPG key ID: 601F3263FBCBC4B9
9 changed files with 1037 additions and 329 deletions

View file

@ -1,8 +1,10 @@
#version 450
layout(location = 0) in vec3 color;
layout(location = 0) in vec2 tex_coords;
layout(set = 0, binding = 0) uniform texture2D t_diffuse;
layout(set = 0, binding = 1) uniform sampler s_diffuse;
layout(location = 0) out vec4 out_color;
// layout(group = 0, binding = 0) out texture2D;
void main() {
out_color = vec4(color, 1.0);
out_color = texture(sampler2D(t_diffuse, s_diffuse), tex_coords);
}