fix: update model path to new directory
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@ -305,7 +305,7 @@ impl WgpuState {
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surface.configure(&device, &surface_config);
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let pumpkin = model::Model::load_obj(
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&mut BufReader::new(std::fs::File::open("Pumpkin.obj").unwrap()),
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&mut BufReader::new(std::fs::File::open("assets/Pumpkin.obj").unwrap()),
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&device,
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&queue,
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&texture_bind_group_layout,
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