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## What is zenyx?
Zenyx is a game engine built on top of [wgpu](https://github.com/gfx-rs/wgpu)
and [winit](https://github.com/rust-windowing/winit). It is designed to be an
intuitive and innovative game engine that can both adapt to your workflow and
bring new ideas to the table.
### Features
> 💡 Note: The following features are goals and are not currently implemented:
> Zenyx
_**Zenyx aims to provide:**_
- **Cross platform support** - Windows, Linux and macOS support
- **Support for multiple renderers** - Zenyx can use Vulkan. OpenGL, and
DirectX. In both 2D and 3D
- **Safe Performance** - Written in Rust for speed and safety
- **Intuitive Design** - User-friendly workflows and highly extensible tools
- **Flexible Scripting** - Easy to use scripting language without sacrificing
performance
- **Extensible Architecture** - Modular design for easy customization
- **Fully Featured Toolset** - Built in tools for playing spatial audio and
level editing
- **Real-time Editor** - Live preview and Incredible User experience
- **Asset Management** - Efficient resource handling system
- **Physics Integration** - Built-in physics simulation
- **Improved Scene Management** - Flexible scene organization tools
## FAQ