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## What is zenyx?
Zenyx is a game engine built on top of [wgpu](https://github.com/gfx-rs/wgpu) and [winit](https://github.com/rust-windowing/winit). It is designed to be an intuitive and innovative game engine that can both adapt to your workflow and bring new ideas to the table.
### Features
> 💡 Note: The following features are goals and are not currently implemented:
Zenyx
***Zenyx aims to provide:***
* **Cross platform support** - Windows, Linux and macOS support
* **Support for multiple renderers** - Zenyx can use Vulkan. OpenGL, and DirectX. In both 2D and 3D
* **Safe Performance** - Written in Rust for speed and safety
* **Intuitive Design** - User-friendly workflows and highly extensible tools
* **Flexible Scripting** - Easy to use scripting language without sacrificing performance
* **Extensible Architecture** - Modular design for easy customization
* **Fully Featured Toolset** - Built in tools for playing spatial audio and level editing
* **Real-time Editor** - Live preview and Incredible User experience
* **Asset Management** - Efficient resource handling system
* **Physics Integration** - Built-in physics simulation
* **Improved Scene Management** - Flexible scene organization tools
## FAQ