Performant, memory-safe game engine
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Jason Spalti 0e83a18f9b
Refactor logging system to switch between stdout and file logging
* Refactor logging to switch between stdout and file logging

* Use "clear" instead of "tput reset" for unix

* Remove redundant comments
2025-04-21 20:11:27 -04:00
.cargo Basic repl 2025-04-21 20:10:44 -04:00
.github/workflows remove --verbose from tests 2025-04-21 20:11:25 -04:00
editor Refactor logging system to switch between stdout and file logging 2025-04-21 20:11:27 -04:00
engine Refactor logging system to switch between stdout and file logging 2025-04-21 20:11:27 -04:00
xtask Refactor logging system to switch between stdout and file logging 2025-04-21 20:11:27 -04:00
.gitignore Basic repl 2025-04-21 20:10:44 -04:00
Cargo.toml Rename cargo.toml to Cargo.toml 2025-04-21 20:10:53 -04:00
LICENSE.md Basic repl 2025-04-21 20:10:44 -04:00
README.md Basic repl 2025-04-21 20:10:44 -04:00