Performant, memory-safe game engine
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Jason Spalti 23817b5b95 Refactor logging system to switch between stdout and file logging
* Refactor logging to switch between stdout and file logging

* Use "clear" instead of "tput reset" for unix

* Remove redundant comments
2025-04-19 20:59:48 +02:00
.cargo Basic repl 2024-12-01 16:02:06 -05:00
.github/workflows no windows on arm 😔 2025-04-19 20:58:41 +02:00
editor Refactor logging system to switch between stdout and file logging 2025-04-19 20:59:48 +02:00
engine Refactor logging system to switch between stdout and file logging 2025-04-19 20:59:48 +02:00
xtask Refactor logging system to switch between stdout and file logging 2025-04-19 20:59:48 +02:00
.gitignore Basic repl 2024-12-01 16:02:06 -05:00
Cargo.toml Rename cargo.toml to Cargo.toml 2024-12-01 18:10:14 -05:00
LICENSE.md Basic repl 2024-12-01 16:02:06 -05:00
README.md Basic repl 2024-12-01 16:02:06 -05:00