Some checks failed
Build Zenyx ⚡ / 🧪 Run Cargo Tests (push) Successful in 4m23s
Build Zenyx ⚡ / 🏗️ Build aarch64-unknown-linux-gnu (push) Failing after 7m10s
Build Zenyx ⚡ / 🏗️ Build x86_64-apple-darwin (push) Failing after 9m3s
Build Zenyx ⚡ / 🏗️ Build aarch64-apple-darwin (push) Failing after 9m12s
Build Zenyx ⚡ / 🏗️ Build aarch64-pc-windows-msvc (push) Failing after 9m48s
Build Zenyx ⚡ / 🏗️ Build x86_64-pc-windows-msvc (push) Failing after 6m22s
Build Zenyx ⚡ / 🏗️ Build x86_64-unknown-linux-gnu (push) Failing after 5m7s
37 lines
1.2 KiB
GLSL
37 lines
1.2 KiB
GLSL
#version 450
|
|
|
|
layout(location = 0) in vec3 position;
|
|
layout(location = 1) in vec3 color;
|
|
layout(location = 2) in vec3 normal_in;
|
|
layout(location = 3) in vec2 tex_coords;
|
|
layout(location = 0) out vec2 tex_coord;
|
|
layout(location = 1) out vec4 normal;
|
|
layout(push_constant) uniform float TIME;
|
|
layout(set = 0, binding = 0) uniform UniformBufferObject {
|
|
mat4x4 projection;
|
|
} view;
|
|
mat4 rotation(float lerp) {
|
|
return mat4(cos(lerp), -sin(lerp), 0., 0.,
|
|
sin(lerp), cos(lerp), 0., 0.,
|
|
0., 0., 1., 0.,
|
|
0., 0., 0., 1.);
|
|
}
|
|
|
|
void main() {
|
|
float sum_val = sin(TIME / 5);
|
|
|
|
mat4 model = transpose(mat4(
|
|
1.0, 0.0, 0.0, sum_val,
|
|
0.0, 1.0, 0.0, sum_val,
|
|
0.0, 0.0, 1.0, sum_val,
|
|
0.0, 0.0, 0.0, 1.0) * mat4((sin(TIME) + 1.0) / 2, 0.0, 0.0, 0.0,
|
|
0.0, (sin(TIME) + 1.0) / 2, 0.0, 0.0,
|
|
0.0, 0.0, (sin(TIME) + 1.0) / 2, 0.0,
|
|
0.0, 0.0, 0.0, 1) * rotation(TIME * 2.5));
|
|
|
|
gl_Position = view.projection * model * vec4(position, 1.0);
|
|
tex_coord = tex_coords * abs(sin(TIME / 4));
|
|
// tex_coord.x = tex_coord.x * sin(TIME / 2);
|
|
// tex_coord.y = tex_coord.y * cos(TIME / 2);
|
|
normal = model * vec4(normal_in, 1.0);
|
|
}
|